general 2d/3d art that you made thread. butthurt edition

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general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Fri Jul 29, 2011 11:58 am



post crap you made

it can be 3d,some textures, levels whatever.

post for criticism no post like "this sucks" please tell why it sucks


Last edited by Latteh "Danger" Starbucks on Fri Jul 29, 2011 2:04 pm; edited 1 time in total

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lol

Post  Mr. Gestapo on Fri Jul 29, 2011 12:39 pm

ok





looks ok i guess

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Fri Jul 29, 2011 2:30 pm

working on a truck (for practice)



anyone that can guess what this is gets.... nothing



made a hat for TF2



a level for TF2 almost done blocking it out. it has 2 rounds. the first round works perfect with AI the second round i need to resize some things and fix some ENT's





i love working on the grid in hammer it makes compile times cut in half Very Happy

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Sat Jul 30, 2011 9:49 am

i made this texture awhile ago for some moron on facepunch but he never used it.

it tiles from side to side but not up and down good for buildings with no walls. (buildings being built)



if anyone here wants some textures just ask ill make some for you

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Mon Aug 08, 2011 10:47 am

more wok



getting pretty close to finishing it.

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Nipah on Mon Aug 08, 2011 11:06 am

this makes babies cry

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Mon Aug 15, 2011 7:23 am

ive been taking this thing slow.


but mainly because ive been thinking how im gonna do this with Sources polycount limit of 12k, so ill do it modular i guess

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Mr. Gestapo on Mon Aug 15, 2011 7:47 am

latteh that looks fucking awesome

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Tue Aug 16, 2011 10:20 am

i hate to post this again, but i'm pretty much done modeling it, now i just need to UV then texture shouldnt be to hard.




theres only one small detail i didnt add. but i debeating if i should even add it.


wireframe


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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Tue Aug 30, 2011 7:33 am

finished texture the fringe machine



i also only did diffuse and some specular maps







this took me longer then usual, because i wanted to spend time with my Bro before he went back to school so i spent like an hour a day on it.

any crits on the texture? please dont just say it sucks. please tell me why it would suck.

i think when i finish all this ill give all my source files for the level.

now on to exporting.

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total shit

Post  Mr. Gestapo on Tue Aug 30, 2011 4:41 pm

texture sucks











jk it looks awesome, but i think it had a more blueish tone in the show if i'm not mistaken

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Nipah on Tue Aug 30, 2011 5:11 pm

looks a bit too scratched... but maybe im just retarded. is THE MACHINE, supposed to be used and scratched or like new and shit?

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Latteh "Danger" Starbucks on Wed Aug 31, 2011 8:57 am

Mr. Gestapo wrote:texture sucks


jk it looks awesome, but i think it had a more blueish tone in the show if i'm not mistaken


ya i tryed to make it look more blue (tbh it looks pretty blue now) but i think its just the lighting and the reflections zoic did. do you think it will look better with a more blueish tone to it?

Nipah wrote:looks a bit too scratched... but maybe im just retarded. is THE MACHINE, supposed to be used and scratched or like new and shit?



well they did dig it out of the ground. with the flat images your only seeing the diffuse not the specular and bump thats why it doesnt look shiny

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Re: general 2d/3d art that you made thread. butthurt edition

Post  Mr. Gestapo on Wed Aug 31, 2011 6:16 pm

Actually, now that I think about it, it's probably Zoic's shading/lighting that makes it look blueish, but your texture still look a bit too brown, might wanna desaturate it a little bit.

oh and of course, add some blue lighting in the map you're putting it in, it's a JJ Abrams project after all

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